Post by lewis on Jul 4, 2009 7:09:10 GMT -5
On May 15th 2009 Team Mechanical Menagerie made its first trip across the pond to Drowning City Forums, the home of ARC, the American version of FanFic.
I made new stats using their RPG-style points system, converting three robots to the American style while creating a whole new lightweight, whose points I then converted into stats to fight in the UK. Area51Escapee made 4 brand new CADs for me, as they are needed to enter ARC competitions, and so my entries were complete.
Team Mechanical Menagerie
LW: Thwedge
Toe-Crusher style robot, with a hinged wedge at the front. Runs exactly the same both ways up, giving it an advantage against other robots of a similar design. It can perform horizontal and vertical thwacks both ways up also.
Speed: 9
Armour: 7 (+1 wedge, -1 elsewhere)
Torque: 6
Weapon: 0
MW: Hyper-Ventilate 1.2
Invertible wedge with spike lifter, can snag wheel holes and then lift the robots up into the air before dumping them wherever I want . The arm can rotate 360 degrees if neccessary for whatever reason, and can also push down into the floor, lifting the wedges up in order to flip if I'm facing an opponent that cannot self-right/I want to flip straight over. The lifter works both ways up, and the wheels are slightly exposed from the rear for manouevrability.
Speed: 8
Armour: 6 (+1 front wedges, -1 elsewhere)
Torque: 5
Weapon: 3
HW: Compression 1.1
Horizontal crushing robot, the hinged wedge in the middle has spikes to trap the opposing robot. This removes their traction so the pincers can crush and I can shove them around freely. Runs exactly the same when inverted.
Speed: 7
Armour: 4
Torque: 4
Weapon: 7
SHW: Inflammatory Slammer
Six wheel drive rammer with skirting all round, can self-right with lifting arm. Mostly a rammer, but the lifter can right it and flip/lift opponents. The spikes can trap opponents so I can take them to the hazards with no resistance.
Speed: 9
Armour: 5 (+1 lifter)
Torque: 5
Weapon: 3
I made new stats using their RPG-style points system, converting three robots to the American style while creating a whole new lightweight, whose points I then converted into stats to fight in the UK. Area51Escapee made 4 brand new CADs for me, as they are needed to enter ARC competitions, and so my entries were complete.
Team Mechanical Menagerie
LW: Thwedge
Toe-Crusher style robot, with a hinged wedge at the front. Runs exactly the same both ways up, giving it an advantage against other robots of a similar design. It can perform horizontal and vertical thwacks both ways up also.
Speed: 9
Armour: 7 (+1 wedge, -1 elsewhere)
Torque: 6
Weapon: 0
MW: Hyper-Ventilate 1.2
Invertible wedge with spike lifter, can snag wheel holes and then lift the robots up into the air before dumping them wherever I want . The arm can rotate 360 degrees if neccessary for whatever reason, and can also push down into the floor, lifting the wedges up in order to flip if I'm facing an opponent that cannot self-right/I want to flip straight over. The lifter works both ways up, and the wheels are slightly exposed from the rear for manouevrability.
Speed: 8
Armour: 6 (+1 front wedges, -1 elsewhere)
Torque: 5
Weapon: 3
HW: Compression 1.1
Horizontal crushing robot, the hinged wedge in the middle has spikes to trap the opposing robot. This removes their traction so the pincers can crush and I can shove them around freely. Runs exactly the same when inverted.
Speed: 7
Armour: 4
Torque: 4
Weapon: 7
SHW: Inflammatory Slammer
Six wheel drive rammer with skirting all round, can self-right with lifting arm. Mostly a rammer, but the lifter can right it and flip/lift opponents. The spikes can trap opponents so I can take them to the hazards with no resistance.
Speed: 9
Armour: 5 (+1 lifter)
Torque: 5
Weapon: 3