Post by Un Autre Monde on Dec 12, 2008 5:22:33 GMT -5
Death Threat 0.2 vs. Axe-O-Lotl
ROBOTEERS, STAND BY
Booth 1, left hand side: Danny Bailey
Booth 2, right hand side: Chris Mason
3
2
1
ACTIVATE
Death Threat immediately gets off to a fast start, driving out from the wall and towards the flame pit, seeking to get around the side of Axe-O-Lotl, which tentatively moves forward. The two robots turn to face each other over the arena floor, before Death Threat comes in, around the side of Axe-O-Lotl, and turns to get a grip, but Axe-O-Lotl is away before it can. Danny concentrates, turning Death Threat to face its opponent, and charging in towards Axe-O-Lotl again, who turns to escape, but can't get away in time, and Death Threat catches it broadside on in its claws, slamming it in on the left hand wall! The claws dig in, and seem to struggle against the shiny black armour plating on Axe-O-Lotl, but one of them penetrates a gap between two plates, buckling the rear chassis inwards! Chris attempts to free his stricken machine, as Death Threat reverses it away from the wall, hoping to get Axe-O-Lotl into the patrol zone or the pit, but the axe fires, jolting Axe-O-Lotl free! Death Threat turns in pursuit of the fleeing Axe-O-Lotl, who seems to have found some pace from somewhere, using it to turn and come in on Death Threat again...wedging underneath the front corner of the tracked machine! The axe comes down, glancing off the side of the Hardox bodyshell, but Death Threat is able to reverse off the front wedge, and drives suddenly in again, front to front on Axe-O-Lotl...the axe fires, striking the top plate of its aggressor, but Death Threat has the claws in on Axe-O-Lotl once more, grabbing a hold and preventing it from escaping, although the actual damage from those claws doesn't seem to be more than superficial. Death Threat can, however, carry Axe-O-Lotl around the arena, pushing it towards the upper patrol zone, its enemy's axe pecking away at the top panel to little visible effect, as Death Threat powers Axe-O-Lotl into the patrol zone, slamming it against the wall! Axe-O-Lotl jumps up, landing with the front hung up on Death Threat's right hand claw, ad fires the axe at the retreating Death Threat, managing to land a blow on one of the tracks, but Death Threat reverses out of the patrol zone and Shunt now comes in on Axe-O-Lotl, getting the scoop in under the six millimetre ground clearance at the back, and burying its axe in the contestant machine's axe channel! Matilda is in there as well with the chainsaw, creating sparks from the plating, and Shunt tips Axe-O-Lotl's body up as it retracts the axe, knocking its body sideways...but setting it free as well! Chris holds his transmitter in the air, and controls Axe-O-Lotl away, although not before Shunt is able to slam the axe into a top panel. Death Threat is waiting for its prey, coming in on Axe-O-Lotl as it escapes, and slamming it against the arena wall, in the right hand corner! The claws begin to come in again, as Axe-O-Lotl's axe fires, stabbing at one of the tracks, but Death Threat has it in its grip once more, and begins to turn away from the wall, to drive its opponent in towards the pit...but Axe-O-Lotl swings the axe over again, and penetrates the left hand track on Death Threat! Danny cranes his neck to get a better look, an expression of concern on his face, but Axe-O-Lotl seems to be in problems as well - aside from being caught in the claws, it can't seem to be able to retract the axe from within its enemy! There are some brief jolts and some pushing, and Axe-O-Lotl is able to return the weapon, and now it seems to have taken control of the fight, as it struggles out of the claws of its opponent, who doesn't appear to have full drive on one side any more. Axe-O-Lotl is able to ram in under the side of Death Threat, getting it up on its wedge, and now turns towards the pit, Chris Mason sensing that he could seize victory. Death Threat tries to get some movement, but its one remaining track is spinning uselessly in the air, and the defunct one is serving as little obstacle to the charge of Axe-O-Lotl...Danny retracts his transmitter aerial, shaking his head, as Axe-O-Lotl stops on the brink of the pit, allowing Death Threat to slide down and into the void.
CEASE
Axe-O-Lotl wins by pitting Death Threat 0.2
...
Rupture vs. Door Stops
ROBOTEERS, STAND BY
Booth 1, left hand side: Andrew Jackson
Booth 2, right hand side: Frank Goacher and his nonevil twin
3
2
1
ACTIVATE
Rupture comes quickly off the mark, as the Door Stops split and head out towards their opponent. One of the Door Stops hits the front of Rupture head on, but can't get under the front blade of the lifting arm, and Rupture tips the wedge into the air, rolling the Door Stop over onto its back...the other clusterbot part is nudging the side of Rupture, but the skirt is preventing the wedge from going underneath, although the Door Stop is able to upsh Rupture down in an arc towards the flame pit as it tries to resist. The fire flickers from beneath Rupture, but causing no obvious damage to the Hardox armour as the machines move away, Andrew controlling Rupture away from the Door Stop and reversing into the lower left corner to come in for an attack. The other Door Stop comes in around the side of Rupture, though, jamming the wedge against the skirt as it tries to get underneath, while its twin drives straight at Rupture, onto the lifting arm, which raises and tips the Door Stop over...but then Frank turns his robot around, and charges in underneath the lifting arm of Rupture, ramming into the mechanics and preventing it from closing properly! Rupture now attempts to drive out of the corner, and escape the attentions of the clusterbots, but one part of the Door Stops is stuck in the front of Rupture, which doesn't seem to be able to raise the arm to free it, and the other part is nagging at the rear end of Rupture, trying to get under the skirt to push it around. Rupture reverses, ramming into the Door Stop, and turns to try and do something about the clusterbot stuck in its weapon, and the active Door Stop comes in...hitting the corner of Rupture, and breaking one of the skirts from its joint! The skirt bends downwards from the force of the Door Stop ramming into it, and allows Frank's machine to get underneath the centimetre ground clearance at the right hand side of Rupture, but Andrew manages to drive off the wedge and turn face-on to the Door Stop. Its opponent backs away, almost towards the patrol zone, and comes forward again, charging at the advancing Rupture, who turns slightly to try and high centre the Door Stop on the wedge...and the clusterbot wheelies as it moves forward...but alters its course at the last second and slams into the defunct lifter mechanism on Rupture, not only getting a hold on it but also freeing its brother from the weaponry of Rupture! There is some wheelspin, as each machine attemts to get an advantage in the pushing match, the extra weight of Rupture all but cancelling out the power of the Door Stop's Lynch motor drive...but the freed Door Stop comes back on the attack, and goes under the exposed front of Rupture, breaking its traction! Frank senses that victory could soon be his, as he holds his transmitter in the air, driving the Door Stop forward, carrying Rupture in the direction of the arena pit...Andrew shakes his head up in the control booth, his machine's attempts to get off the ramp of his opponent thwarted by the spinning exposed wheels of the Door Stop, and he can do naught but watch as his machine is deposited at the edge of the pit, resting there for a moment with the lifter high in the air, before falling down sideways onto the tyres and out of the competition.
CEASE
Door Stops win by pitting Rupture
...
FINAL - Axe-O-Lotl vs. Door Stops
ROBOTEERS, STAND BY
Booth 1, left hand side: Chris Mason
Booth 2, right hand side: Frank Goacher, Rehca Ogknafr
3
2
1
ACTIVATE
Both machines start the match somewhat slowly, Axe-O-Lotl coming out of the start as the Door Stops turn, one of them facing the approaching foe, but the clusterbot is yet to split...there is a pause, both machines at a standstill as they regard each other with malice, and Chris leans back in his control booth to check that the twin Franks are still there. Suddenly, one of the Door Stops twitches, and Axe-O-Lotl slams into full forwards, charging in towards the Door Stops, which are trying to split, but are having problems, as Axe-O-Lotl gets underneath the side of one of the wedges, slamming it into the wall as it drags the other cluster in its wake! The Door Stop is bounced in the air by the impact, and something goes flying - the hook for the linking mechanism, meaning the other half of the cluster is now free, and it immediately turns away to come in on the bigger Axe-O-Lotl, which is pinning its twin up against the side wall. The Door Stop comes in at the side of the shiny black machine, which backs away slightly, before firing the axe, penetrating the titanium side armour on the stranded Door Stop, but it finds itself being wedged underneath from the side by the other half of its opponent, breaking the traction from the wheels, and allowing the Door Stop to push it up towards the wall, near the patrol zone. Dragging the other wedge behind it, the Door Stop/Axe-O-Lotl combination slams into the arena wall, on the edge of the patrol zone, causing the weapon of Axe-O-Lotl to jerk out of it prey, and the robot to move somewhat on the wedge of its aggressor, who backs up, and pushes the stricken machine into the patrol zone. Door Stop retreats, clattering Matilda on the way out, as the house robots come in on Axe-O-Lotl, Shunt getting the scoop under the competitor's six millimetre ground clearance, and dragging the robot across the patrol zone, striking a glancing blow with the axe as it does so. Seargeant Bash is in there too, nudging the corner of Axe-O-Lotl as the flamethrower torches the top armour - there was a flag of some sort on the reciever aerial that's now on fire, but Shunt drops Axe-O-Lotl, lining up another shot, but is only able to dent the corner of the front wedge as Chris makes his escape...turning to avoid the attentions of the awaiting Door Stops, but one of the clusters turns, and rams front-to-front into Axe-O-Lotl, slowing its progress. The wheels are spinning on both machines, trying to get a grip, and the Door Stop is losing the fight, suffering from the weight disadvantage as Axe-O-Lotl pushes it back, and fires the axe again, punctuating the front wedge, but the other Door Stop is there, around the side of its opponent, and wedges underneath once more, pushing Axe-O-Lotl in the direction of the pit! Frank pushes on his controls, steering to counter Chris's attempts at altering their direction of travel, and all three robots now approach the pit in a slow dance...until Axe-O-Lotl's wheels ride up on the lip of the pit! One more shove from the Door Stop, and Chris can but watch as his robot slides down into the smoke...but taking one half of the cluster with it, teetering on the brink momentarily before falling in as well...and just to be bloody minded, Frank celebrates by driving the other Door Stop in on top of the pile.
CEASE
Door Stops win by pitting Axe-O-Lotl
ROBOTEERS, STAND BY
Booth 1, left hand side: Danny Bailey
Booth 2, right hand side: Chris Mason
3
2
1
ACTIVATE
Death Threat immediately gets off to a fast start, driving out from the wall and towards the flame pit, seeking to get around the side of Axe-O-Lotl, which tentatively moves forward. The two robots turn to face each other over the arena floor, before Death Threat comes in, around the side of Axe-O-Lotl, and turns to get a grip, but Axe-O-Lotl is away before it can. Danny concentrates, turning Death Threat to face its opponent, and charging in towards Axe-O-Lotl again, who turns to escape, but can't get away in time, and Death Threat catches it broadside on in its claws, slamming it in on the left hand wall! The claws dig in, and seem to struggle against the shiny black armour plating on Axe-O-Lotl, but one of them penetrates a gap between two plates, buckling the rear chassis inwards! Chris attempts to free his stricken machine, as Death Threat reverses it away from the wall, hoping to get Axe-O-Lotl into the patrol zone or the pit, but the axe fires, jolting Axe-O-Lotl free! Death Threat turns in pursuit of the fleeing Axe-O-Lotl, who seems to have found some pace from somewhere, using it to turn and come in on Death Threat again...wedging underneath the front corner of the tracked machine! The axe comes down, glancing off the side of the Hardox bodyshell, but Death Threat is able to reverse off the front wedge, and drives suddenly in again, front to front on Axe-O-Lotl...the axe fires, striking the top plate of its aggressor, but Death Threat has the claws in on Axe-O-Lotl once more, grabbing a hold and preventing it from escaping, although the actual damage from those claws doesn't seem to be more than superficial. Death Threat can, however, carry Axe-O-Lotl around the arena, pushing it towards the upper patrol zone, its enemy's axe pecking away at the top panel to little visible effect, as Death Threat powers Axe-O-Lotl into the patrol zone, slamming it against the wall! Axe-O-Lotl jumps up, landing with the front hung up on Death Threat's right hand claw, ad fires the axe at the retreating Death Threat, managing to land a blow on one of the tracks, but Death Threat reverses out of the patrol zone and Shunt now comes in on Axe-O-Lotl, getting the scoop in under the six millimetre ground clearance at the back, and burying its axe in the contestant machine's axe channel! Matilda is in there as well with the chainsaw, creating sparks from the plating, and Shunt tips Axe-O-Lotl's body up as it retracts the axe, knocking its body sideways...but setting it free as well! Chris holds his transmitter in the air, and controls Axe-O-Lotl away, although not before Shunt is able to slam the axe into a top panel. Death Threat is waiting for its prey, coming in on Axe-O-Lotl as it escapes, and slamming it against the arena wall, in the right hand corner! The claws begin to come in again, as Axe-O-Lotl's axe fires, stabbing at one of the tracks, but Death Threat has it in its grip once more, and begins to turn away from the wall, to drive its opponent in towards the pit...but Axe-O-Lotl swings the axe over again, and penetrates the left hand track on Death Threat! Danny cranes his neck to get a better look, an expression of concern on his face, but Axe-O-Lotl seems to be in problems as well - aside from being caught in the claws, it can't seem to be able to retract the axe from within its enemy! There are some brief jolts and some pushing, and Axe-O-Lotl is able to return the weapon, and now it seems to have taken control of the fight, as it struggles out of the claws of its opponent, who doesn't appear to have full drive on one side any more. Axe-O-Lotl is able to ram in under the side of Death Threat, getting it up on its wedge, and now turns towards the pit, Chris Mason sensing that he could seize victory. Death Threat tries to get some movement, but its one remaining track is spinning uselessly in the air, and the defunct one is serving as little obstacle to the charge of Axe-O-Lotl...Danny retracts his transmitter aerial, shaking his head, as Axe-O-Lotl stops on the brink of the pit, allowing Death Threat to slide down and into the void.
CEASE
Axe-O-Lotl wins by pitting Death Threat 0.2
...
Rupture vs. Door Stops
ROBOTEERS, STAND BY
Booth 1, left hand side: Andrew Jackson
Booth 2, right hand side: Frank Goacher and his nonevil twin
3
2
1
ACTIVATE
Rupture comes quickly off the mark, as the Door Stops split and head out towards their opponent. One of the Door Stops hits the front of Rupture head on, but can't get under the front blade of the lifting arm, and Rupture tips the wedge into the air, rolling the Door Stop over onto its back...the other clusterbot part is nudging the side of Rupture, but the skirt is preventing the wedge from going underneath, although the Door Stop is able to upsh Rupture down in an arc towards the flame pit as it tries to resist. The fire flickers from beneath Rupture, but causing no obvious damage to the Hardox armour as the machines move away, Andrew controlling Rupture away from the Door Stop and reversing into the lower left corner to come in for an attack. The other Door Stop comes in around the side of Rupture, though, jamming the wedge against the skirt as it tries to get underneath, while its twin drives straight at Rupture, onto the lifting arm, which raises and tips the Door Stop over...but then Frank turns his robot around, and charges in underneath the lifting arm of Rupture, ramming into the mechanics and preventing it from closing properly! Rupture now attempts to drive out of the corner, and escape the attentions of the clusterbots, but one part of the Door Stops is stuck in the front of Rupture, which doesn't seem to be able to raise the arm to free it, and the other part is nagging at the rear end of Rupture, trying to get under the skirt to push it around. Rupture reverses, ramming into the Door Stop, and turns to try and do something about the clusterbot stuck in its weapon, and the active Door Stop comes in...hitting the corner of Rupture, and breaking one of the skirts from its joint! The skirt bends downwards from the force of the Door Stop ramming into it, and allows Frank's machine to get underneath the centimetre ground clearance at the right hand side of Rupture, but Andrew manages to drive off the wedge and turn face-on to the Door Stop. Its opponent backs away, almost towards the patrol zone, and comes forward again, charging at the advancing Rupture, who turns slightly to try and high centre the Door Stop on the wedge...and the clusterbot wheelies as it moves forward...but alters its course at the last second and slams into the defunct lifter mechanism on Rupture, not only getting a hold on it but also freeing its brother from the weaponry of Rupture! There is some wheelspin, as each machine attemts to get an advantage in the pushing match, the extra weight of Rupture all but cancelling out the power of the Door Stop's Lynch motor drive...but the freed Door Stop comes back on the attack, and goes under the exposed front of Rupture, breaking its traction! Frank senses that victory could soon be his, as he holds his transmitter in the air, driving the Door Stop forward, carrying Rupture in the direction of the arena pit...Andrew shakes his head up in the control booth, his machine's attempts to get off the ramp of his opponent thwarted by the spinning exposed wheels of the Door Stop, and he can do naught but watch as his machine is deposited at the edge of the pit, resting there for a moment with the lifter high in the air, before falling down sideways onto the tyres and out of the competition.
CEASE
Door Stops win by pitting Rupture
...
FINAL - Axe-O-Lotl vs. Door Stops
ROBOTEERS, STAND BY
Booth 1, left hand side: Chris Mason
Booth 2, right hand side: Frank Goacher, Rehca Ogknafr
3
2
1
ACTIVATE
Both machines start the match somewhat slowly, Axe-O-Lotl coming out of the start as the Door Stops turn, one of them facing the approaching foe, but the clusterbot is yet to split...there is a pause, both machines at a standstill as they regard each other with malice, and Chris leans back in his control booth to check that the twin Franks are still there. Suddenly, one of the Door Stops twitches, and Axe-O-Lotl slams into full forwards, charging in towards the Door Stops, which are trying to split, but are having problems, as Axe-O-Lotl gets underneath the side of one of the wedges, slamming it into the wall as it drags the other cluster in its wake! The Door Stop is bounced in the air by the impact, and something goes flying - the hook for the linking mechanism, meaning the other half of the cluster is now free, and it immediately turns away to come in on the bigger Axe-O-Lotl, which is pinning its twin up against the side wall. The Door Stop comes in at the side of the shiny black machine, which backs away slightly, before firing the axe, penetrating the titanium side armour on the stranded Door Stop, but it finds itself being wedged underneath from the side by the other half of its opponent, breaking the traction from the wheels, and allowing the Door Stop to push it up towards the wall, near the patrol zone. Dragging the other wedge behind it, the Door Stop/Axe-O-Lotl combination slams into the arena wall, on the edge of the patrol zone, causing the weapon of Axe-O-Lotl to jerk out of it prey, and the robot to move somewhat on the wedge of its aggressor, who backs up, and pushes the stricken machine into the patrol zone. Door Stop retreats, clattering Matilda on the way out, as the house robots come in on Axe-O-Lotl, Shunt getting the scoop under the competitor's six millimetre ground clearance, and dragging the robot across the patrol zone, striking a glancing blow with the axe as it does so. Seargeant Bash is in there too, nudging the corner of Axe-O-Lotl as the flamethrower torches the top armour - there was a flag of some sort on the reciever aerial that's now on fire, but Shunt drops Axe-O-Lotl, lining up another shot, but is only able to dent the corner of the front wedge as Chris makes his escape...turning to avoid the attentions of the awaiting Door Stops, but one of the clusters turns, and rams front-to-front into Axe-O-Lotl, slowing its progress. The wheels are spinning on both machines, trying to get a grip, and the Door Stop is losing the fight, suffering from the weight disadvantage as Axe-O-Lotl pushes it back, and fires the axe again, punctuating the front wedge, but the other Door Stop is there, around the side of its opponent, and wedges underneath once more, pushing Axe-O-Lotl in the direction of the pit! Frank pushes on his controls, steering to counter Chris's attempts at altering their direction of travel, and all three robots now approach the pit in a slow dance...until Axe-O-Lotl's wheels ride up on the lip of the pit! One more shove from the Door Stop, and Chris can but watch as his robot slides down into the smoke...but taking one half of the cluster with it, teetering on the brink momentarily before falling in as well...and just to be bloody minded, Frank celebrates by driving the other Door Stop in on top of the pile.
CEASE
Door Stops win by pitting Axe-O-Lotl