Post by Un Autre Monde on Dec 12, 2008 5:08:00 GMT -5
Storm II vs. Trax
ROBOTEERS, STAND BY
Booth 1, left hand side: Ed Hoppitt, Paul Cuomo
Booth 2, right hand side: Shane Swan
3
2
1
ACTIVATE
Storm II gets off to the quicker start, as it drives straight at Trax, which comes out to meet the charge. The two machines collide at some speed, front to front, and both robots remain still for a moment as they attempt to gain an advantage, wheels and tracks spinning...and Trax is winning here! The treads are giving it superior traction to push Storm away, slowly, but the lifter on Storm comes up, and catches on the weapon supports on Trax, raising it in the air and allowing Storm to get underneath, gaining control and slamming Trax into the arena wall! Trax bounces over the top of Storm, and back onto its tracks, as it turns to face Storm again. Storm backs away, then comes in again, ramming into Trax at the corner of the scoop, but riding up on the scoop as it does so! Shane sees his chance, and rotates Trax to get Storm onto the flipper, but not quite getting the body of its opponent square on the bar. However, Storm is high centred on the side of Trax, and the conglomerate of machines proceeds past the patrol zone towards the pit, Ed flicking at his controls in the Lexan booth to little effect. Trax coasts to a stop, and-
FLIP! Storm is rolled off to the side of the front hinged flipper, hitting the tape at the edge of the pit inverted, but reverses away before Trax can make the final push. Trax backs up to the wall near the patrol zone as Storm comes back on the attack, ramming into the side of Trax, avoiding the scoop, and knocking it sideways across into the corner. It immediately comes in for another push, Trax not finding room to maneuver along the edge of the pit, and is driven into the arena wall by its adversary. Trax reverses, though, moving across the edge of the void while keeping its scoop pointed at Storm, who charges in once more, getting its front onto the side of Trax's scoop...and pushing Trax's front edge over the pit! Shane immediately tries to reverse out of the way, but Storm is now driving into Trax in reverse, pushing it further back! Trax's tracks aren't making enough contact with the arena to push Storm away, and within seconds Trax is tumbling backwards into oblivion, through the smoke and out!
Shane shakes his head, smiling to himself as he sets down his controls, as Ed and Paul high five each other across the platform, Strom's lifter raised in victory.
CEASE
Storm II wins by pitting Trax
...
Son Of Ripper Hex vs. Sheer Heart Attack II
ROBOTEERS, STAND BY
Booth 1: Andrew Jackson
Booth 2: Martijn Benschop
3
2
1
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The fight gets off to a slow start, both machines coming tentatively towards each other as they line up their weapons, but SoR gets off the mark first, coming across to Sheer Heart Attack before stopping in front of the tracked machine, which drives straight at it suddenly with weapon spinning, but SoR is able to dodge the attack in reverse, and now comes in on Sheer Heart Attack's broadside, but misses as Martijn steers away from the charge! Son Of Ripper turns away from the house robots at the top of the arena, and in towards its opponent, who keeps its weapon facing in the direction it should, and attempts to get around the side of Sheer Heart attack, but just before impact turning to get the flipper in under the front right track!
CRASH! But SoR goes flying into the air, the flipper just firing a fraction too late as Sheer Heart Attack hit it with the drum...SoR comes down on its rear blade, bouncing down onto its back. With a flick of a switch, though, Andy selfrights his machine, sending it back over its tail and onto the ground in front of Sheer Heart Attack, and wisely reversing away from the drum and turning back down towards the corner. Sheer Heart Attack drives in pursuit, but it appears SoR is trying a different tactic now, spinning up the bar at the rear to try and damage the tracks or the weapon. There is a brief pause, but then the robots come at each other, spinner to spinner!
CRASH! and SoR goes flying again, somewhat off to one side through the air as it lands near the patrol zone, the bar's speed reduced and the mounts bent slightly from the drum impact, as it turns again to come in with the bar while the drum isn't at full power, but Sheer Heart Attack dosn't show any weaknesses as it charges in again!
CRASH! And something very bright goes flying amidst the sparks - a section of the skirt! SoR is lacking a large part of its front skirt, in addition to being inverted once more, and Sheer Heart attack comes in again...the weapon not doing all that much at its reduced speed as it makes contact, but the wedge of SoR riding over the drum and allowing its opponent to push it back...the bar clattering uselessly against the floor as the machines drive in the patrol zone, and Sheer Heart Attack backs away as the house robots show their interest, Dead Metal in particular grappling the right hand side of Son of Ripper...the saw comes in and sparks fly, as Sgt. Bash reverses in with the grinder, creating more sparks from the underbelly of the trapped machine. SoR fires the flipper, though, knocking Dead Metal's saw arm upwards, and frees itself from the scorpion grip, now coming out towards its waiting opponent, spinning the bar in an attempt to get on the attack. Sheer Heart Attack comes in, as SoR doen't quite seem sure of which side to go for, and moves to the right, but perhaps a second too late to avoid the drum!
CRASH! SoR is sent flying again, and lands in a sorry state, scratched and dented with the right side skirt almost torn away completely. It reverses back in though, bringing the bar in against Sheer Heart Attack's drum, almost spinner to spinner!
CRASH! And now SoR's weapon is stopped! The impact of the blade has broken the weapon's drive chain, the mountings bent as the chain drags uselessly along the floor. SoR comes back, though, towards Sheer Heart Attack, whose weapon isn't spinning that much at the moment...or at all...Martijn looks concerned in his control booth, and perhaps rightly so - the left hand side front of his machine is battered, and the track has been forced off the drive wheel by that last impact of the blade, now catching around the drum and preventing it from spinning, as well as severely impairng its mobility! Up on the other side of the platform, Andrew senses that perhaps the balance of the fight has changed dramatically, and turns SoR away towards the flame grid, and in for an attack with the front flipper...the best Martijn can do is drive SHA broadside on, and SoR rams beneath the tracks, and slowly begins pushing its adversary towards the pit! The one remaining track on Sheer Heart Attack is spinning, but can only maneuver the machine off the wedge as it goes backwards, and force SoR beneath the defunct weapon!
FLIP! Sheer Heart Attack goes up off the ground, and bounces down almost on the brink of the pit! The clock begins to tick down, but all SoR has to do here is manage one last shove, to get Sheer Heart Attack down the pit, and it comes in as fast as it can at this late stage, pushing the tracked machine backwards...Martijn sets down his controls and glances upwards, as Andrew concentrates to finally send Sheer Heart Attack in through the smoke onto the tyres, and Andrew rests against the Lexan, smiling to himself as he realises his good fortune.
CEASE
SoR Hex wins by pitting Sheer Heart Attack II
...
FINAL - Storm II vs. Son Of Ripper Hex
ROBOTEERS, STAND BY
Booth 1, left hand side: Ed Hoppitt, Paul Cuomo
Booth 2, right hand side: Andrew Jackson
3
2
1
ACTIVATE
The heat final gets off to a fast start, as Storm II immediately comes in towards Son Of Ripper, who comes out to meet it, but Storm turns to try and get around the side. SoR turns to face Storm, but the rammer is already accelerating and slams into the front left corner of its opponent...but goes over the skirts and onto the top edge of SoR!
FLIP! Andrew fires the flipper, and Storm rolls off the back of SoR, tumbling down off its opponent's rear weapon supports, the bar not yet spinning. Storm drives away, turning for another attack as SoR comes in pursuit, up towards the top patrol zone. Storm maneuvers to try and get in on the sides of SoR, who is making this difficult for the opponent, turning to keep the front facing Storm at all times. Storm backs off briefly, before coming in to try and dummy SoR as it charges...but just goes straight up the skirts and onto the top of its opponent once again!
FLIP! This time, Storm goes briefly into the air before landing upside down, side on to SoR. Driving down towards the flame pit, Storm turns over the fire to face head on to SoR again, but its opponent approaches it casually, as the bar begins to spin to maximum speed. Storm comes in again, trying to stop the bar before it can do any damage, but Andrew backs away his machine before Storm can make contact, and comes in at the side with the bar!
CRASH! Storm bounces across the back of SoR, and jumps briefly again as the bar makes contact a second time. It only appears to have done cosmetic damage, though, as Storm backs away and charges in again, trying to get in before the bar can spin back up to speed!
CRASH! Storm is rolled sideways again, right way up now but the paint on the sides looking rather badly chipped. Ed concentrates, ramming Storm in again at the back of SoR, and getting around the weapon supports to wedge underneath its opponent, driving it down and slamming SoR into the far wall, next to the patrol zone! SoR bounces back over the top of Storm, landing to the side as it turns to face front on to its aggressor, but Storm is already coming in on another charge...hitting the corner of SoR, but failing to get beneath the skirting, and going up and over the top of SoR! Andy sees his chance, and turns towards the patrol zone carefully, so as not to tip the high-centred Storm off the Hardox lid and let it get traction. Son Of Ripper comes into the patrol zone carrying Storm, almost as some sort of offering to the house robots, and brakes in front of Killalot, as Storm slides off down the front flipper...
FLIP! Storm goes into the air and onto the lance of the house robot, and SoR reverses away from the scene, clipping Dead Metal on its way out, and Killalot turns, propping Storm against the arena side wall. The lifter flicks up, but not doing any good pointing into the air, and Killalot gets the claw in at the rear of Storm, plucking it up into the air, and Paul is shaking his head as Ed frantically attempts to get his machine free. The house robot turns towards the flame pit, coming out and lowering a helpless Storm in to the fire, scorching the exposed underside of the robot. Killalot closes the claw further, slightly compressing one of the left hand side wheels, before backing away from the flame grid and releasing his prey. Storm falls on its wheels, and twitches before moving away, trailing smoke behind it from the grilled Vulkalon tyres, but it comes back in on SoR, ramming into the front of Andy's machine before backing away, SoR charging in pursuit. Storm brakes, and turns to try and get to the rear of SoR, but is hit by the front wedge first, neither robot gaining any advantage in the wedge battle, both machines' wheels spinning. The clock begins to tick down, the fight will go to the judges...and SoR is moving backwards! The six wheel drive of Storm is just overcoming the two wheel drive on SoR, who edges backwards, slowly, before breaking the deadlock and reversing away towards the side wall. It's looking like that last push has sapped the strength of these two robots, as Storm comes in again at about half speed, hitting the wedge of the sluggish SoR and just driving up it a little!
CEASE
FLIP! Storm II goes over as SoR vents gas, but that won't count in the decision which will have to be made by our panel of Joeys...uh, judges, marking on style, control, aggression and damage.
DAMAGE: SoR caused the only really discernible damage in the fight, even if it wasn't major, and Storm II took damage from the house robots and flame pit: SoR 5 (x4=20) Storm II 0
AGGRESSION: Storm II wins here, with its ramming, but SoR did manage to come on the attack at times: SoR 2 (x3=6) Storm II 3 (x3=9)
CONTROL: Storm II rammed SoR around a lot, but SoR did the same vice versa, and SoR just edges it due to getting Storm in the patrol zone: SoR 3 (x2=6) Storm II 2 (x2=4)
STYLE: SoR's flipping was probably more stylish than Storm's ramming; SoR 3, Storm II 2
SoR Hex: 35
Storm II: 15
SoR Hex wins by judges' decision over Storm II
ROBOTEERS, STAND BY
Booth 1, left hand side: Ed Hoppitt, Paul Cuomo
Booth 2, right hand side: Shane Swan
3
2
1
ACTIVATE
Storm II gets off to the quicker start, as it drives straight at Trax, which comes out to meet the charge. The two machines collide at some speed, front to front, and both robots remain still for a moment as they attempt to gain an advantage, wheels and tracks spinning...and Trax is winning here! The treads are giving it superior traction to push Storm away, slowly, but the lifter on Storm comes up, and catches on the weapon supports on Trax, raising it in the air and allowing Storm to get underneath, gaining control and slamming Trax into the arena wall! Trax bounces over the top of Storm, and back onto its tracks, as it turns to face Storm again. Storm backs away, then comes in again, ramming into Trax at the corner of the scoop, but riding up on the scoop as it does so! Shane sees his chance, and rotates Trax to get Storm onto the flipper, but not quite getting the body of its opponent square on the bar. However, Storm is high centred on the side of Trax, and the conglomerate of machines proceeds past the patrol zone towards the pit, Ed flicking at his controls in the Lexan booth to little effect. Trax coasts to a stop, and-
FLIP! Storm is rolled off to the side of the front hinged flipper, hitting the tape at the edge of the pit inverted, but reverses away before Trax can make the final push. Trax backs up to the wall near the patrol zone as Storm comes back on the attack, ramming into the side of Trax, avoiding the scoop, and knocking it sideways across into the corner. It immediately comes in for another push, Trax not finding room to maneuver along the edge of the pit, and is driven into the arena wall by its adversary. Trax reverses, though, moving across the edge of the void while keeping its scoop pointed at Storm, who charges in once more, getting its front onto the side of Trax's scoop...and pushing Trax's front edge over the pit! Shane immediately tries to reverse out of the way, but Storm is now driving into Trax in reverse, pushing it further back! Trax's tracks aren't making enough contact with the arena to push Storm away, and within seconds Trax is tumbling backwards into oblivion, through the smoke and out!
Shane shakes his head, smiling to himself as he sets down his controls, as Ed and Paul high five each other across the platform, Strom's lifter raised in victory.
CEASE
Storm II wins by pitting Trax
...
Son Of Ripper Hex vs. Sheer Heart Attack II
ROBOTEERS, STAND BY
Booth 1: Andrew Jackson
Booth 2: Martijn Benschop
3
2
1
ACTIVATE
The fight gets off to a slow start, both machines coming tentatively towards each other as they line up their weapons, but SoR gets off the mark first, coming across to Sheer Heart Attack before stopping in front of the tracked machine, which drives straight at it suddenly with weapon spinning, but SoR is able to dodge the attack in reverse, and now comes in on Sheer Heart Attack's broadside, but misses as Martijn steers away from the charge! Son Of Ripper turns away from the house robots at the top of the arena, and in towards its opponent, who keeps its weapon facing in the direction it should, and attempts to get around the side of Sheer Heart attack, but just before impact turning to get the flipper in under the front right track!
CRASH! But SoR goes flying into the air, the flipper just firing a fraction too late as Sheer Heart Attack hit it with the drum...SoR comes down on its rear blade, bouncing down onto its back. With a flick of a switch, though, Andy selfrights his machine, sending it back over its tail and onto the ground in front of Sheer Heart Attack, and wisely reversing away from the drum and turning back down towards the corner. Sheer Heart Attack drives in pursuit, but it appears SoR is trying a different tactic now, spinning up the bar at the rear to try and damage the tracks or the weapon. There is a brief pause, but then the robots come at each other, spinner to spinner!
CRASH! and SoR goes flying again, somewhat off to one side through the air as it lands near the patrol zone, the bar's speed reduced and the mounts bent slightly from the drum impact, as it turns again to come in with the bar while the drum isn't at full power, but Sheer Heart Attack dosn't show any weaknesses as it charges in again!
CRASH! And something very bright goes flying amidst the sparks - a section of the skirt! SoR is lacking a large part of its front skirt, in addition to being inverted once more, and Sheer Heart attack comes in again...the weapon not doing all that much at its reduced speed as it makes contact, but the wedge of SoR riding over the drum and allowing its opponent to push it back...the bar clattering uselessly against the floor as the machines drive in the patrol zone, and Sheer Heart Attack backs away as the house robots show their interest, Dead Metal in particular grappling the right hand side of Son of Ripper...the saw comes in and sparks fly, as Sgt. Bash reverses in with the grinder, creating more sparks from the underbelly of the trapped machine. SoR fires the flipper, though, knocking Dead Metal's saw arm upwards, and frees itself from the scorpion grip, now coming out towards its waiting opponent, spinning the bar in an attempt to get on the attack. Sheer Heart Attack comes in, as SoR doen't quite seem sure of which side to go for, and moves to the right, but perhaps a second too late to avoid the drum!
CRASH! SoR is sent flying again, and lands in a sorry state, scratched and dented with the right side skirt almost torn away completely. It reverses back in though, bringing the bar in against Sheer Heart Attack's drum, almost spinner to spinner!
CRASH! And now SoR's weapon is stopped! The impact of the blade has broken the weapon's drive chain, the mountings bent as the chain drags uselessly along the floor. SoR comes back, though, towards Sheer Heart Attack, whose weapon isn't spinning that much at the moment...or at all...Martijn looks concerned in his control booth, and perhaps rightly so - the left hand side front of his machine is battered, and the track has been forced off the drive wheel by that last impact of the blade, now catching around the drum and preventing it from spinning, as well as severely impairng its mobility! Up on the other side of the platform, Andrew senses that perhaps the balance of the fight has changed dramatically, and turns SoR away towards the flame grid, and in for an attack with the front flipper...the best Martijn can do is drive SHA broadside on, and SoR rams beneath the tracks, and slowly begins pushing its adversary towards the pit! The one remaining track on Sheer Heart Attack is spinning, but can only maneuver the machine off the wedge as it goes backwards, and force SoR beneath the defunct weapon!
FLIP! Sheer Heart Attack goes up off the ground, and bounces down almost on the brink of the pit! The clock begins to tick down, but all SoR has to do here is manage one last shove, to get Sheer Heart Attack down the pit, and it comes in as fast as it can at this late stage, pushing the tracked machine backwards...Martijn sets down his controls and glances upwards, as Andrew concentrates to finally send Sheer Heart Attack in through the smoke onto the tyres, and Andrew rests against the Lexan, smiling to himself as he realises his good fortune.
CEASE
SoR Hex wins by pitting Sheer Heart Attack II
...
FINAL - Storm II vs. Son Of Ripper Hex
ROBOTEERS, STAND BY
Booth 1, left hand side: Ed Hoppitt, Paul Cuomo
Booth 2, right hand side: Andrew Jackson
3
2
1
ACTIVATE
The heat final gets off to a fast start, as Storm II immediately comes in towards Son Of Ripper, who comes out to meet it, but Storm turns to try and get around the side. SoR turns to face Storm, but the rammer is already accelerating and slams into the front left corner of its opponent...but goes over the skirts and onto the top edge of SoR!
FLIP! Andrew fires the flipper, and Storm rolls off the back of SoR, tumbling down off its opponent's rear weapon supports, the bar not yet spinning. Storm drives away, turning for another attack as SoR comes in pursuit, up towards the top patrol zone. Storm maneuvers to try and get in on the sides of SoR, who is making this difficult for the opponent, turning to keep the front facing Storm at all times. Storm backs off briefly, before coming in to try and dummy SoR as it charges...but just goes straight up the skirts and onto the top of its opponent once again!
FLIP! This time, Storm goes briefly into the air before landing upside down, side on to SoR. Driving down towards the flame pit, Storm turns over the fire to face head on to SoR again, but its opponent approaches it casually, as the bar begins to spin to maximum speed. Storm comes in again, trying to stop the bar before it can do any damage, but Andrew backs away his machine before Storm can make contact, and comes in at the side with the bar!
CRASH! Storm bounces across the back of SoR, and jumps briefly again as the bar makes contact a second time. It only appears to have done cosmetic damage, though, as Storm backs away and charges in again, trying to get in before the bar can spin back up to speed!
CRASH! Storm is rolled sideways again, right way up now but the paint on the sides looking rather badly chipped. Ed concentrates, ramming Storm in again at the back of SoR, and getting around the weapon supports to wedge underneath its opponent, driving it down and slamming SoR into the far wall, next to the patrol zone! SoR bounces back over the top of Storm, landing to the side as it turns to face front on to its aggressor, but Storm is already coming in on another charge...hitting the corner of SoR, but failing to get beneath the skirting, and going up and over the top of SoR! Andy sees his chance, and turns towards the patrol zone carefully, so as not to tip the high-centred Storm off the Hardox lid and let it get traction. Son Of Ripper comes into the patrol zone carrying Storm, almost as some sort of offering to the house robots, and brakes in front of Killalot, as Storm slides off down the front flipper...
FLIP! Storm goes into the air and onto the lance of the house robot, and SoR reverses away from the scene, clipping Dead Metal on its way out, and Killalot turns, propping Storm against the arena side wall. The lifter flicks up, but not doing any good pointing into the air, and Killalot gets the claw in at the rear of Storm, plucking it up into the air, and Paul is shaking his head as Ed frantically attempts to get his machine free. The house robot turns towards the flame pit, coming out and lowering a helpless Storm in to the fire, scorching the exposed underside of the robot. Killalot closes the claw further, slightly compressing one of the left hand side wheels, before backing away from the flame grid and releasing his prey. Storm falls on its wheels, and twitches before moving away, trailing smoke behind it from the grilled Vulkalon tyres, but it comes back in on SoR, ramming into the front of Andy's machine before backing away, SoR charging in pursuit. Storm brakes, and turns to try and get to the rear of SoR, but is hit by the front wedge first, neither robot gaining any advantage in the wedge battle, both machines' wheels spinning. The clock begins to tick down, the fight will go to the judges...and SoR is moving backwards! The six wheel drive of Storm is just overcoming the two wheel drive on SoR, who edges backwards, slowly, before breaking the deadlock and reversing away towards the side wall. It's looking like that last push has sapped the strength of these two robots, as Storm comes in again at about half speed, hitting the wedge of the sluggish SoR and just driving up it a little!
CEASE
FLIP! Storm II goes over as SoR vents gas, but that won't count in the decision which will have to be made by our panel of Joeys...uh, judges, marking on style, control, aggression and damage.
DAMAGE: SoR caused the only really discernible damage in the fight, even if it wasn't major, and Storm II took damage from the house robots and flame pit: SoR 5 (x4=20) Storm II 0
AGGRESSION: Storm II wins here, with its ramming, but SoR did manage to come on the attack at times: SoR 2 (x3=6) Storm II 3 (x3=9)
CONTROL: Storm II rammed SoR around a lot, but SoR did the same vice versa, and SoR just edges it due to getting Storm in the patrol zone: SoR 3 (x2=6) Storm II 2 (x2=4)
STYLE: SoR's flipping was probably more stylish than Storm's ramming; SoR 3, Storm II 2
SoR Hex: 35
Storm II: 15
SoR Hex wins by judges' decision over Storm II