Post by Apeman! on Dec 16, 2006 10:27:37 GMT -5
Name – Axe to Fall
Shape – Take a cylinder, cut it in halve, and then put it on the ground, rectangular side heading downwards. The straight ends are the left and right sides, and are sloped. (Well, just take a look at the picture =P )
Weight – 100 Kilogram
Speed – 24 km/h (15 mph)
Dimensions – 115x80x40 cm (due to axe hanging out, main body is 80x80x40 cm)
Ground Clearance – 0 at front, 7 mm anywhere else
Power – 2x LEM130s at 48v
Movement – Four inner wheels, 10cm diameter
Turning Circle - Zero
Weaponry – The main weapon is a 5 kg double-headed axe on top of the machine, it’s a steel 80 cm shaft with two diamond edged blades made of hardox on the end of it. The blades are shaped like the Mortis’ blades, in order to create some nice slices into opposing armour.
The whole axe is powered by 2 nitrogen bottles at 1000 psi, a 1 kg buffer bottle and a 30 mm bore ram, for fast and furious hits, with a downforce of almost 2 ton brought onto a fine blade, and an energy unleash which seems significantly higher than for example Beta’s if my calculations are right.
At the front of Axe to Fall is a small wedge/ram made out of 8 mm Titanium, to lift my opponent’s wheels into air while clobbering them with my blade, or perhaps even to grab him. This ram is also my plan B if my axe fails in battle, just ram them hard using my good traction.
Armour - 8 mm Titanium front and 15 mm polycarb for the rest of the bot.
There are also two small blocks of vulcanized rubber on the mid-front and the mid-back of my machine, to absorb the downforce where the axe hits the chassis.
Srimech - The axe acts as a srimech, thanks to the curved shape of the top my bot can self right in no time, even if it has to self right over the wedged front (the wedge is very small mind you).
To make sure my bot won’t end up on his side, I created a pair of curves on both sides, as can be seen on the picture.
Strengths – Destructive weapon, quick at self righting
Weakness - Weapon only works when opponent is in front of or behind the machine.
Shape – Take a cylinder, cut it in halve, and then put it on the ground, rectangular side heading downwards. The straight ends are the left and right sides, and are sloped. (Well, just take a look at the picture =P )
Weight – 100 Kilogram
Speed – 24 km/h (15 mph)
Dimensions – 115x80x40 cm (due to axe hanging out, main body is 80x80x40 cm)
Ground Clearance – 0 at front, 7 mm anywhere else
Power – 2x LEM130s at 48v
Movement – Four inner wheels, 10cm diameter
Turning Circle - Zero
Weaponry – The main weapon is a 5 kg double-headed axe on top of the machine, it’s a steel 80 cm shaft with two diamond edged blades made of hardox on the end of it. The blades are shaped like the Mortis’ blades, in order to create some nice slices into opposing armour.
The whole axe is powered by 2 nitrogen bottles at 1000 psi, a 1 kg buffer bottle and a 30 mm bore ram, for fast and furious hits, with a downforce of almost 2 ton brought onto a fine blade, and an energy unleash which seems significantly higher than for example Beta’s if my calculations are right.
At the front of Axe to Fall is a small wedge/ram made out of 8 mm Titanium, to lift my opponent’s wheels into air while clobbering them with my blade, or perhaps even to grab him. This ram is also my plan B if my axe fails in battle, just ram them hard using my good traction.
Armour - 8 mm Titanium front and 15 mm polycarb for the rest of the bot.
There are also two small blocks of vulcanized rubber on the mid-front and the mid-back of my machine, to absorb the downforce where the axe hits the chassis.
Srimech - The axe acts as a srimech, thanks to the curved shape of the top my bot can self right in no time, even if it has to self right over the wedged front (the wedge is very small mind you).
To make sure my bot won’t end up on his side, I created a pair of curves on both sides, as can be seen on the picture.
Strengths – Destructive weapon, quick at self righting
Weakness - Weapon only works when opponent is in front of or behind the machine.