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Post by Apeman! on Nov 6, 2007 15:40:31 GMT -5
Wedge Devolution (4)
SHAPE- low wedge with sloped rear and Biohazard-style side and rear skirts COLOUR- sleek and shiny silver WEIGHT- about 100kg DIMENSIONS- 90cm X 78cm X 40cm SPEED- 16mph TURNING CIRCLE- 0 GROUND CLEARANCE- 0mm at the front, 7mm for the rest of the robot (without skirts), 0mm at all sides (with skirts) ARMOUR- 4mm Hardox WHEELS- inside robot, 4-wheel drive POWER- 2 X Lemcos WEAPONS- As usual, the main weapon is a rear-hinged flipper. This is very similar to Chaos 2, except the blade at the bottom is bent ala Bigger Brother, allowing the flipper to have greater effect against bots with skirts or low centres of gravity. The flipper itself is powered by 2 X 80mm high pressure pneumatic rams, each running at 250psi. This should allow Wedge Devo to comfortably flip up to 1 tonne. Also, the front blade can be exchanged for a "Nose"-style plate, approximately 15cm in length. This is used primarily for full-body spinners. SRIMECH- The flipper can right the machine easily and the rear wedge should hopefully prevent a Chaos-style "self-flip". Also, Wedge Devo is equipped with a grey semi-sphere on either side of robot to prevent it getting stuck on its side NOTES- flashing red light on top of robot, flies Scotland flag STRENGTHS- powerful flipper, fast, manoeuvrable, difficult to get underneath, tough armour, good traction WEAKNESSES- could prove a bit tricky to control, limited CO2 (like all other flippers )
STAT ADDITIONS: DRIVE: 2 x LEM-COs at 36v POWER: 12 x 12v 3amp NiCad packs, giving 36v @ 12amp
By means of Danny's new flipper calculator (making the flipper 6kg and the amout of gas aboard 2kg), we have discovered that Mr Devo uses 34 flips per fight and throw approximately 816kg in total! Ta, Private Stickler
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Post by Apeman! on Nov 6, 2007 15:41:38 GMT -5
Killotine: EVO
SHAPE- compact box shape with a front Storm 2-style wedge COLOUR- red WEIGHT- about 100kg DIMENSIONS- 100cm X 70cm X 35cm SPEED- about 16mph TURNING CIRCLE- 0m GROUND CLEARANCE- virtually 0mm at the front, 10mm at sides and back without skirts, 0mm at sides and back with skirts ARMOUR- 15mm polycarbonate top and bottom, 3.25mm Hardox armour at sides, front and back WHEELS- inside robot, 4WD POWER- 2 X LEM-130s WEAPONS- The main weapon is the large 180 degree pneumatic axe, very similar to that of Killerhurtz, which operates ala a rack-and-pinion system like Terrorhurtz. Running on 160psi, it really packs more than a punch and can very easily self-right the machine. Also, if anything should happen to the axe, then the robot can use the low Storm 2-style wedge and great pushing power to resort to a Tornado-style tactic – ram to death! SRIMECH- The axe. Even if it’s already been fired while flipped, the axe can right itself ala Killerhurtz, aided by a rounded back. Also, just like the original Killotine, the machine has a rounded back and a red semi-sphere on either side of robot to stop it landing on its side. NOTES- flies the Scotland flag, the new version of my 2nd ever Vapourbot, Killotine STRENGTHS- Fast, dangerous weapon, good amount of traction, difficult to get under, quick srimech, nice and fast WEAKNESSES- so-so turning
RECENT ADDITIONS: To aid in getting under its opponents, Killy now sports a small titanium plate attached to the wedge, running along the ground. At only 1mm thick, the 'spatula' is designed to make Killy much more effective against skirted bots. Also, the entire axe (the shaft, the Killerhurtz head and the swinging mechanism) is completely made of 3.5mm Hardox. Let's see you rip the hammer off NOW, guys!
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Post by Apeman! on Nov 6, 2007 15:42:11 GMT -5
Metal Sonic Spin Dash SHAPE- low skirted box, with fixed front wedge & sloped sides COLOUR- blue bodywork, with red-and-white striped skirting WEIGHT- about 100kg DIMENSIONS- 102cm X 75cm X 20cm SPEED- 16mph TURNING CIRCLE- 0m GROUND CLEARANCE- virtually 0mm at front with spatula, 0mm elsewhere with skirts, 12mm elsewhere without skirts ARMOUR- 3.75mm Hardox WHEELS- inside robot, 6WD POWER- 2 x LEM-130 MagMotors. These will run at 36v and produce approximately 18hp. WEAPONS- The main weapon here is really the excellent traction, but like all its other incarnations, Spin Dash still maintains its Pussycat-style vertical saw blade, running at 3000rpm. This time, however, the four-clawed spinner sticks halfway out of the front wedge, so that when the wedge/spatula combo bashes underneath an opponent, both the wheels and the underbelly are at the mercy of the saw. Also features several Mute-style barbs on top to hook onto other robots and let me drag them around the ring SRIMECH- a rear-hinged arm on top with a basic low-pressure CO2 set-up. Can be used to about 30-40 times and is ONLY used for self-righting in order not to waste the gas supply NOTES- flies the Scotland flag (though, forgot to add to pic. Shockaroonie!), has "F*** Shadow!" written on the underbelly in red STRENGTHS- excellent traction, fast, manoueverable, tough armour, well-skirted, great at getting under everyone else WEAKNESSES- so-so turning ability, teething troubles? PICCY HERE- img77.imageshack.us/img77/3603/fifthspindashde6.png
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Post by Apeman! on Nov 6, 2007 15:42:58 GMT -5
Whirligig 4.0
SHAPE- flat disc COLOUR- deep yellow with Mauler-style scary face on top WEIGHT- about 100kg (see bottom) DIMENSIONS- 101.6cm diameter X 12.7cm SPEED- 15mph TURNING CIRCLE- 0 GROUND CLEARANCE- 4mm ARMOUR- 1.905 cm thick Grade 5 titanium FEET- inside robot, uses 4 DrillZilla-style shuffling plates. These help prevent the bot being flung halfway across the ring on contact with another bot, ala Typhoon POWER- 2 X S28-400s running on 36v. Uses 120 X NiCad cells at 36v, producing 12amps at 36v overall for drive and weapon power WEAPONS- the main weapon on Whirly 4.0 is a much improved spinning shell. Weighing in at 33.72kg overall, it's heavier than before and now boasts 9 Pussycat-style blades - 3 on the top, 3 in the middle and 3 on the bottom, so it can get some scars in nearly all opponents. The shell is now powered by 2 X LEM-130s running at 36v (these lie on their side, so they will fit comfortabely inside Whirly). These produce 2000rpm...and 183 kilojoules. This should be enough to completely obliterate another machine. Or worse. As well as this, the power in the shuffling feet mean that Whirly can act as a pretty powerful pusher if the shell fails to work SRIMECH- the robot is invertible and the blades prevent Whirly landing on his side NOTES- Mauler-style scary face on top and bottom which show direction of robot, flies Scotland flag, my first properly calculated machine STRENGTHS- fast, manoeuvrable, very deadly weaponry, tough armour, scary face shows its direction, very good traction, can't be flung away on impact as easily as Typhoon WEAKNESSES- so-so manoeuvrability, feet may prove vulnerable to crushers and axes
WEIGHT CHECK: armour = 33.72kg (inc blades) chassis, mounts, bracing etc = about 30kg drive and weapon motors = 12kg overall NiCads = about 15kg "feet" = about 10kg overall
TOTAL WEIGHT = 100.72kg. Fits right into the roller limit, with the 1% error margin rule.
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Post by Apeman! on Nov 6, 2007 15:43:56 GMT -5
Clawdius Decimus Murderous (6)
SHAPE- wedge with small box section and high rear wedge COLOUR- deep green with shield emblazoned on the wedge WEIGHT- about 100kg DIMENSIONS- 95cm X 73cm X 70cm (including claw – 35cm without) SPEED- 13mph TURNING CIRCLE- 0m GROUND CLEARANCE- virtually 0mm at the front, 0mm at sides and rear thanks to skirts (arranged in a Biohazard fashion, corner-to-corner), 10mm without ARMOUR- 5mm Hardox WHEELS- inside robot, 4-wheel drive POWER- 2 X S28-300 MagMotors (thanks to Scott here) WEAPONS- The main weapon is the Razer-style crushing claw, operating at 3000psi (5000 if permitted in certain tournaments), with a nice little diamond-coated tip. Also at the front is a Firestorm-style blade and 2 small “spears” to aid in getting under the opposition. Combined with the crusher and the reasonably powerful 4WD, CDM can become an effective pusher/clamper SRIMECH- Like before, CDM uses a rear-hinged pneumatic arm on either side to self-right. The high-wedged rear also prevents the robot getting perched there NOTES- flies the Scotland flag, concept of name came from “Gladiator” (“My name is Maximus Decimus Meridius – father to a murdered son, husband to a murdered wife...but that’s when I phoned Claims Direct!”) STRENGTHS- Quite nippy, good traction, powerful weapon, difficult to get underneath, fast srimech WEAKNESSES- so-so manoeuvrability
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Post by Apeman! on Nov 6, 2007 15:44:32 GMT -5
Turbo Tails SHAPE- short box with front wedge, sloped sides & rounded rear COLOUR- yellow with the fox's face looking particularly evil on the front slope WEIGHT- approx 100kg DIMENSIONS- 90cm X 75cm X 25cm SPEED- 16mph TURNING CIRCLE- 0m GROUND CLEARANCE- approx 0mm at front (titanium blade), 8mm everywhere else ARMOUR- 3.5mm monocoque Hardox, with 2mm yellow fur over that. MOVEMENT- 4 inner wheels POWER- 2 x C40-500 MagMotors. These will run at 36v and produce approximately 12hp. WEAPONS- Tails' chief weapon is the horizontal spinning blade. Now mounted on top, it's a bit heavier than before and has Fluffy-style heads instead of the old hammers. It's powered by 2 x LEM-130s running at 36v and has top speeds of around 2500rpm, so it's definately just as deadly as before - if not, more so! SRIMECH- A front forward-hinged arm, powered by a single, low-pressure CO2 ram. Capable of operating just over 30 times per fight. Not used for the offensive unless desperate. Sloped sides and rounded rear also prevent it getting beached. NOTES- flies the Scotland flag STRENGTHS- 'orrible weapon, touger armour, fast, fairly compact, greater pushing power WEAKNESSES- not quite as manouverable as before, flammability, who'll take it seriously? PICCY HERE- img63.imageshack.us/img63/8014/turbotailsnu8.png
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Post by Apeman! on Nov 6, 2007 15:44:48 GMT -5
Chaos 2 (RW Ex 2)
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Post by Apeman! on Nov 6, 2007 15:45:08 GMT -5
Mega Hurts L.T. (RW7)
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